Carrom Board >> Rules Of Chess
Rules Of Chess
You cannot win the game until you understand the value of the pieces. Once you understand it that how to exchange pieces and when to withdraw. With the king as exception whose life is priceless.
Each piece moves in a different way
You have to choose one color either black or white and other for your opponent.
Set up the board:
Rooks at the corners
Knights next to the rooks
Bishops next to the knights
King and queen in the middle of the board
All the Pawns in the second row
King: At a time King can move only a step forward but in any direction be it left, right, forward, backward and to any diagonal side also.
Queen: Queen can move in any direction like but has no limit on moving it can move as far as it wants to. It can't go through the other pieces but can move only in the empty spaces in that direction.
Rook: The rook can move only in the four directions like forward, backward, left, and right. And like queen it can also move as far as possible but provided only in the empty spaces directions.
Knight: Knight is a special piece. It does not move straight as the other pieces. This can be moved in all the eight directions and can land up on a different colored square which is two steps away.
Bishop: Bishops are free to move in diagonal directions but can move as far as they want to like queen and rook.
Pawns: Pawns are able to move only one step forward at a time. If you want to make a move it can go only one square forward. It is a special piece.
This is a very effective strategy to protect your king. It involves two chess pieces the rook and the king with two different ways to castle. These conditions must exist in order to castle are:
Neither of the chess pieces must be occupied when your king or rook that is being castled.
No chess pieces can be between the king and the rook are involved in the castling.
After castling, your king and rook can be taken by your opponent's next move.
In castling with the Queen Side rook is dissimilar than castling with king side rook.Before castling you must stand up and declare to your opponent in a loud voice "MY KING SHALL CASTLE", followed by a bow.
This rule is not familiar with many players it is a very unique chess rule. The situation of en passant may or may not occur during the game and it involves only pawns. En passant is restricted to a pawn moving from its real position 2 squares and land up adjacent to a challenger's pawn.
Promotion takes place when you get pawn crossways to the other side. In the same move of the pawn arrives at a far square, you take away the pawn and put back with any chess piece you want, that is, apart from a second king, Even if you have all chess pieces.
If a King is endangered with capture, but cannot escape, then it is said to be in check. A King cannot move about into check, and if in check have to move out of check without more ado.
The main purpose in chess is to checkmate your challengers King. When a King cannot stay away from capture then it is checkmated and the game is right away over.
The match is drawn while the player has no official move and his king is not in check. The game is supposed to be ending in 'stalemate'. This instantly ends the game.
A chess clock is used to maximum the length of a game. These clocks count the time that each player independently takes to make a move. If you run beyond the time, you lose the game.